Learning how to play is only step 1. Step 2 is learning the lingo, terms, and slang. This is crucial for correctly communicating with other players, and for having a bit of extra fun while on the course. Here is a video defining and discussing some common DG slang.
Terms
Ace – when a player makes their first shot, or drive, into the basket
Anhyzer – a disc’s flight arc that fades toward the thrower's dominant hand
Birdie – completing a hole one stroke under par
Approach – usually the second shot of a hole, designed to place the disc within putting distance
Drive – any throw off of the tee pad, or a throw from the fairway designed for maximum distance
Driver – a disc designed for fast, long-distance flight; the most difficult to control
Hyzer – a disc’s flight arc that fades away from the thrower's dominant hand
Lie – the spot where the disc comes to rest; often marked by a mini-disc marker
Mid-range – a driver disc designed for slower and more stable flight
Mini / Marker – a small disc used to mark a player’s lie
Par – the desired number of strokes that a player would need to complete the hole; typically every hole is a par three, making the total par for 18 holes always 54 which simplifies the game
Pole hole or basket – the target for catching the disc
Putt – final throw(s) of the hole aimed at getting your disc to come to rest in the trapper basket
Putter or putt and approach disc – discs designed for short-distance and stable flight
Roller – a rolling disc advance
Stability – Flying straight; when released flat, a disc has a tendency to fly straight
Understable: when released flat, a disc has a tendency to anhyzer
Overrstable: when released flat, a disc has a tendency to hyzer
Tee Pad – the location or designated area in which the first throw of the golf hole is suppose to take place from; tee pads are typically be made of concrete or rubber; sometimes a portion of a side walk or a utility marker flag or spray painted box may also be used as a tee pad
The Basket – the target at the end of each "hole;" once a disc comes to rest in the basket, the hole is considered complete
Throw – the act of advancing the disc towards the basket; each throw is counted towards the player’s score
Tomahawk – an overhand throw at a vertical angle
Slang
Bogey Sandwich - a scorecard that reads: 2 4 4 2 for any four consecutive holes
Bowling – rolling a disc
Black Ace - when your first throw goes in the basket of the wrong hole.
Cabbage - undergrowth off the fairway
Chain Smoking - when someone has made 2 great putts in a row
Coondogging - when your roller hits the trunk of a tree
Dinner's ready - when your putt hits the number plate
Dead Man - when your putt hits the side of the basket and falls straight down to the ground
Doink - a putt that hits the number plate
Edgie - when the disc dives sharply and sticks into the ground on it’s edge
Four with a Twist - Taking a circle four, three shots plus an O.B. stroke
Gaack - a miss (typically a short putt)
Georged - when you fail to “watch out for that tree”
Grip lock - when you hold on to the disc a second too long and/or it sticks to your hand as it rips out, causing your shot to go wide
Handful - 5 strokes on a hole
Head Banger - when your drive lands under the basket and you might bang you head on the basket as you pick it up
Hit the nickel - when your putt hits the number plate square and it makes that ding sound
Hockey stick - seven throws on one hole
Homeboy route - a shot with good results through a narrow opening in trees
Jekyll and Hyde round – one nine is great and the other nine is a monster
Locals route - taking a not recommended line that gets you to the basket
Mirkwood forest - a place in the woods where, if you throw there, you never get your disc back
Nickel – getting 5 on a hole
Nuclear shule – extremely bad rough
Paper plate - 1. an extremely understable disc; 2. commonly a lighter weightdisc
Pig-Putt – a weak putt
Pinball Wizard – after someone’s shot hits multiple trees
Rooted - when the tree root stops your skip shot
Sally/(sallied) - when your drive/putt comes up way short
Saturn - a score of 6 with "rings" (OB circle(s))
Scooby - a backhand shot with the disc held upside down
Secret Squirrel - a shot that somehow goes through a bunch of shule and emerges on the same line it entered
Seeing eye disc - a shot that miraculously makes it through a thick set of trees
Shule - heavy undergrowth off the fairway
Skittle - action of a disc grinding a long way on the dirt/ground on the way to the pin
Snob – a throw with the nose of the disc up
Snowman - a natural score of 8
Snowangel - a score of 8 with a "halo" (OB circle(s))
Spinach – bushes, small trees, and undergrowth
Squirrel killer - a roller shot that runs up the trunk of a tree
Thumber - a way to hold/throw the disc where the thumb is wrapped around underneath the rim and the knuckle of the index finger is hooked onto the edge of the disc (simplified definition)
Tombstone - a disc that impales the ground and remains standing on edge
Tournament Roll - When your disc hits the basket and rolls farther away than your original shot
Treeflection - the tree gives good kick
Treejection - the tree gives bad kick
Treejectory - when your redirected by the branch
Valet service - When you park your drive under the basket
sources: Innova Disc Golf, Disc Golf Association, and DG Course Review